SNES9X 1.55 Download - TechSpot

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The Super Nintendo Entertainment System is one of the most powerful 16-bit consoles. SNES used an extremely powerful graphical coprocessor capable of generating real-time effects such as scaling and transparency.



This version of SNES9X offers incredible emulation quality and performance, compared to any other SNES emulator available today. This version supports TV mode, mouse input and GZ compressed ROMs.



What's New:



  • MacOS version updated at 1.55

  • Added backup support DSP1 and SuperFX. (nitsuja)

  • Added GFX screen status to save states. (optional) (nitsuja)

  • Fixed desynchronization while loading an inconsistent read state. (nitsuja)

  • When playback reaches the end of a sequence, the recording continues instead that the movie closes suddenly. (after the recording) (nitsuja)

  • can now record resets and mouse / superscope / justify (nitsuja)

  • Added support for same-line comments for configuration files. (nitsuja)

  • display of entry for all controllers (including peripherals) (nitsuja)

  • Win32: now uses the .cfg file instead of the Windows registry. (nitsuja)

  • Win32: Opening of the ROM Remedies and Acceleration and Lifting (Nitsuja) Dialog Box

  • Win32: option to use the standard file open dialog for ROMs (nitsuja)

  • Win32: maintenance of the aspect ratio and elongation of the bilinear filter (nitsuja)

  • Win32: optional removal of the dreaded "black bar" (nitsuja)

  • Win32: Added EPX, EPX2, EPX3, HQ2X, HQ3X, TV3X and DM3X filters. (nitsuja)

  • Win32: Added support for interlaced mode and TV mode. (nitsuja)

  • Win32: text removed from the .avi output (optional) (nitsuja)

  • Win32: best directory management, customizable (nitsuja)

  • Win32: The screen capture media is back. (nitsuja)

  • Win32: Netplay is back (but still not very good). (nitsuja)

  • Win32: Made OpenGL Bi-linear an advanced .cfg option. (nitsuja)

  • Win32: Cheat Search Enhancements (Address, Watch, SuperFX) (nitsuja)

  • Win32: Search option for non-modal cheat ("active") added. (nitsuja)

  • Win32: New Dialog Box Keyboard Shortcut and Configurable Keyboard Shortcuts (nitsuja)

  • Win32: configuration of the fixed joystick in the input dialog. (nitsuja)

  • Win32: Fixed the hires and the output of the extended .avi height. (nitsuja)

  • Win32: various small improvements to the GUI (nitsuja)

  • Win32 fixes: Netplay. (nitsuja)

  • "Fake Mute" desynchronization bypass option for movies, until all ports have a deterministic sound. (Bisqwit, nitsuja)

  • Fix for backup status blocks> 999999 bytes. (Bisqwit)

  • C4 games now store C4 data in backup states. (DeHackEd)

  • Unix: Framework for high-speed research. Specify a frame number in a movie and the emulator will run at the maximum speed for that frame. Not tested (DeHackEd)

  • X11: Support for the exposure of the window. When a window is damaged due to an overlay, an iconization, etc., it will be repainted correctly. (DeHackEd)

  • Unix: setting: -autodemo loads a movie for start playback. Only the x11 code handles this now. (DeHackEd)

  • Unix: setting: -oldturbo, the turbo button makes all the pictures fast forward. (DeHackEd)

  • Unix: parameter: -upanddown, override U + D and L + R protection. (DeHackEd)

  • Unix: parameter: -mute, currently only linux, blocks the audio output of your speakers while emulating the sound. Not fully tested. (DeHackEd)

  • Unix: Parameter: -maxframes While playing a movie, snes9x closes when the target is hit. (DeHackEd)

  • Unix: parameter: -keypress shows to stderr and on screen the currently pressed buttons on the joypad 1. (DeHackEd)

  • Unix: Streaming dumping (not complete). With -dumpstreams, raw video and raw audio are transferred to videostream% d.dat and audiostream% d.dat, where% d s increments each time the processor resets, starting at zero. (DeHackEd)

  • Unix: its non-blocking under Linux. This makes the search more enjoyable. (DeHackEd)

  • Unix: configurable sound device. (pierredavidbelanger)

  • configure.in now requires a sufficiently new version of autoconf (anomie)

  • Fixed slow versions of branch opcodes. (anomie)

  • Fix mosaic offset bug. (anomie)

  • No sort by priority in the command C 00 00. MegaMan X2 can pass behind the boss's legs of the intro. (anomie)

  • New RTO discovery, corrects Super Conflict: the Mideast title screen. (anomie, byuu)

  • A transition from 1 to 0 on $ 2100.7 causes the reset of the OAM address. (anomie, byuu)

  • The last charge of the HDMA indirect address is that weird on the last channel of the scan line.
    Touge Densetsu Saisoku Battle problem solved. (anomie, byuu)

  • Fixed a BGnVOFS bug. Only HOFS needs ~ and 7 update. (byuu)

  • Fixed unnecessary VIRQ triggers. (areas)

  • Fixed missing IRQ trigger just after the previous one. (areas)

  • Correction of IRQ missing when writing at $ 4200. (areas)

  • Fixed IRQ timing after updating WRAM. (areas)

  • Timing NMA fixed after DMA transfer. (areas)

  • Fixed unnecessary auto-joypad-reading. (areas)

  • Fix missing WRAM refresh during DMA transfer. (areas)

  • Fixed a DMA so that HDMA and any event triggered by HC could run during the DMA transfer. (areas)

  • Fixed pretty much the case that HDMA and DMA use the same channel at the same time. HDMA kills DMA. Thanks byuu. (areas)

  • Modification of the initial values ​​of the DMA registers. (areas)

  • The slightly modified APU runs the timings. (areas)

  • Correction of I / O registers of the APU to get / set the correct value. (areas)

  • Blocked invalid VRAM entries, although you can disable this option due to inaccurate timings of Snes9x. (areas)

  • omitted SPCTOOL, nobody uses it. (areas)

  • Added support for Sufami Turbo. (areas)

  • Added support for Same Game extension basket. (areas)

  • Fixed HiROM SRAM memory and DSP1-4 a bit. (areas)

  • Improved mirroring. (Nach, grinvader, byuu)

  • CRC32 on the BS dumps now follows the uCONSRT standard. (Nach)

  • BS dumps now always work in NTSC mode. (Nach)

  • The unknown regions (usually the betas) by default are NTSC. (Nach)

  • Now supports NSRT headers for controller configuration. (Nach, nitsuja)

  • Unix: Fixed command line help output. (Nach)

  • Unix: Sound is now set to 32KHz, Stereo, Interpolation by default, so Snes9x eventually sounds like a real SNES by default. (Nach)

  • Win32: Saner default for a movie recording. (Nach)

  • Unix: Fixed crash with mouse or super reach. (Nach)

  • Removed a weird code that was planting the Korean League and its variables. Win32: Can now compile with MinGW. (Jonas Quinn, Nach)

  • Win32: Can now compile Snes9xw. (Nach)

  • Unix: SSnes9x compiles again. (Nach)

  • Win32: ZSNES C4 and SuperFX compile again. (Jonas Quinn)

  • Unix: Netplay fixes. (Nach)

  • Unix: Netplay improvements




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