Ubisoft CEO Yves Guillemot: "Streaming games will replace all gaming platforms"

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Prediction: Just as people have changed their ways of accessing their data, players are also changing the way they access their games. More and more companies are exploring cloud game technology. Existing services are improving and new ones are opening up. Could this be the end of PCs and dedicated game consoles?



Gambling is a multibillion dollar industry with more than 2 billion players worldwide. The company has evolved and developed with a wide variety of platforms. This variety, in turn, has led to even more growth with multiple variants of the same game for the many devices available - smartphone, console, PC. Some believe that the industry should evolve again as a direct result of this diversity.




Ubisoft co-founder and CEO, Yves Guillemot, believes that game consoles (and PC gaming platforms) will soon follow the path of the dinosaur. He thinks that streaming technologies will eliminate the demand for separate gaming hardware, and that games will become "platform agnostics". He sees this next evolution occurring within 10 years.



"I think we will see another generation, but there is a good chance that, little by little, we will see less and less material," Guillemot told Variety in a recent interview. "Over time, I think streaming will become more accessible to a lot of players and that it will not be necessary to have big hardware at home." There will be one more console generation, and after that, we will all be streaming. "



The way he sees things, turning to a streaming model is the best way to ensure that the triple-A gaming industry continues to grow.





Much of our digital life has already moved to the cloud. Our photos, documents, videos and various other files are already available for most everywhere and from any device. Some would say, as Guillemot does, that cloud games are inevitable.




Indeed, most companies are working or already have game streaming services. Sony has PlayStation Now, which was launched in 2014. Even though he's four years old, the service is still in its infancy, as he suffers from lag and sub-par game selection, but he's not sure what he's doing. is enormously improved since the beginning. ]

GameFly started broadcasting games in 2015. It is ranked as one of the best video game streaming services by Digital Trends. Its technology is so promising that Electronic Arts recently paid an undisclosed amount to acquire the company's streaming assets and talents.



Even GPU maker Nvidia introduced GeForce Now. The service is currently in beta testing, but the game selection is reasonably robust. Some of the titles on offer include Assassin's Creed Origins, Wolfenstein II, PUBG, and much more.





Although Microsoft does not currently have a streaming service, it is growing in an agnostic direction. The president of the company, Satya Nadella, would like to change the way Microsoft is considering gambling.



"19459017 challenged us to make Microsoft the world leader in gaming by enabling everyone on the planet to play, watch, communicate and create together," said Phil Spencer, executive vice president of Microsoft, at Variety. "[Gaming is] less having specific devices to play a certain game, but having your favorite games accessible on any device you have."



The opportunities for cloud gaming are just beginning. Owning a copy of a game that you can play on anything from your phone to your 7 year old laptop is an attractive thought. If technical barriers can be overcome, streaming can become the norm.










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